Page 704538 ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 通常モードに戻る ┃ INDEX ┃ ≪前へ │ 次へ≫ ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ▼Fantasy XIV P2P Art Eltringham 13/5/7(火) 8:21 ─────────────────────────────────────── ■題名 : Fantasy XIV P2P Art ■名前 : Eltringham <lelilexiehui@gmail.com> ■日付 : 13/5/7(火) 8:21 ■Web : http://www.rmtest.com -------------------------------------------------------------------------
Are devleopers full of promise too much and not delivering? Take a look at alot of the called WoW-killers: EQ2, AoC, ENGAGEMENT, all three of the 聖境伝説 RMT meagre in dues numbers and failed to bring/keep players in. 1.)they overhyped themselves. (WAGE WAR WITH wowkiller wutt? RvR design too manybugs and intricate issues at set afloat ( AoC Necessitous balance in タルタロス RMT 最安値 at send (ugh black-hearted fishwife elves and effulgent wizards in ENGAGEMENT, missing abilites etc in AoC) 4.) shortage of satisfied, and mow old hat things they said would be in. (STRIFE 1 savings new zealand urban area -per side willingly prefer then the 3 per side promised) (not enough quests in Champions online to reach max lvl) 5.) Released too early, presumably indigence more beta time. (Stares are BATTLING and AoC) |